Modern Warfare 3 Season 5 introduced a wave of changes to Multiplayer, from new maps and weapons to adjustments in gameplay mechanics.

In this article, we delve into the key highlights of the MW3 patch notes for Season 5.

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Weapon buffs and nerfs in Season 5 MW3 patch notes

The BAL-27 assault rifle, Superi 46 submachine gun, Reclaimer 18 shotgun, and more popular weapons received adjustments to their damage, recoil, and other stats, impacting the overall meta.

Assault Rifles

  • BAL-27
    • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
    • Decreased overall recoil magnitude to aid in long-range effectiveness.
    • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

Submachine Guns

  • Superi 46
    • Decreased movement speed from 5m/s to 4.9m/s (-2%).
    • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
    • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
    • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
  • FJX Horus
    • Increased sprint to fire time from 93ms to 110ms (+18%).
    • Decreased maximum damage range from 13.7m to 11.4m (-17%).
    • Decreased near-medium damage range from 22.9m to 19m (-17%).
    • Decreased medium damage range from 29.7m to 25.4m (-15%).
    • Decreased far-medium damage range from 36.6m to 30.5m (-17%).
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Shotguns

  • Reclaimer 18
    • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
    • Semi-Auto Fire Type
      • Increased fire rate from 182rpm to 200rpm (+10%).
      • Increased hipfire spread by 12%.
    • Pump Action Fire Type
      • Increased hipfire maximum damage from 80 to 220 (+175%).
      • Increased hipfire maximum damage range from 2m to 3m (+50%).
      • Increased hipfire near-medium damage from 20 to 25 (+25%).
  • KV Broadside (MWII)
    • JAK Jawbreaker Conversion Kit
      • Decreased vertical recoil by 20%.
  • MX Guardian (MWII)
    • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

Light Machine Guns

  • Pulemyot 762
    • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

Marksman Rifles

  • MTZ Interceptor
    • Decreased maximum damage range from 30.5m to 22.9m (-25%).
    • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
  • EBR-14 (MWII)
    • SO-90 Factory Stock
      • Fixed an issue causing players to become unable to move while aiming down sights.
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Sniper Rifles

  • XRK Stalker
    • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
  • Carrack .300 (MWII)
    • Increased maximum damage range from 12.7m to 17.8m (+40%).
    • Increased near-medium damage range from 30.7m to 66m (+115%).
    • Removed medium damage range.

Handguns

  • COR-45
    • Decreased rate of fire from 375rpm to 240rpm (-36%).
    • XRK v6 Match Trigger Action
      • Decreased rate of fire from 438rpm to 264rpm (-40%).
    • XRK v21 Heavy Match Trigger Action
      • Decreased rate of fire from 545rpm to 272rpm (-50%).
  • TYR
    • Increased maximum damage range from 5.6m to 8.9m (+14%).
    • Increased near-medium damage range from 11.4m to 15.2m (+33%).
  • GS Magna (MWII)
    • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

Melee

  • Sledgehammer
    • Decreased movement speed by 22%.
    • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

New maps in MW3 Season 5

New Multiplayer maps have been added, expanding the rotation and offering diverse combat scenarios.

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  • Bait (6v6)
  • Yard (6v6)
  • Celship (6v6, Shipment variant)
  • Toonoxide (6v6, Rust variant)
  • Ink House (6v6, Stash House variant, in-season)

New weapons, aftermarket parts, and equipment in MW3 Season 5

The arsenal expanded with the introduction of new firearms, aftermarket parts, and equipment, each with unique characteristics on the battlefield.

New weapons

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  • STG assault rifle (Battle Pass)
  • Static-HV submachine gun (Battle Pass)
  • Torque 35 launcher (weekly challenge, in-season)
  • Spear melee (Battle Pass, in-season)

New aftermarket parts

  • JAK Widemouth Barrel (MORS sniper rifle, week 1 challenges)
  • JAK Cataclysm (RPK light machine gun, week 2 challenges)
  • JAK Slash (underbarrel attachment, week 3 challenges)
  • JAK Protean (RAAL MG light machine gun, week 4 challenges)
  • JAK Deathmarch (BAL-27 assault rifle, week 6 challenges)
  • JAK Devastators (Reclaimer 18 shotgun, week 7 challenges)

New equipment

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  • EMP Grenade (Tactical)

New operators in MW3 Season 5

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New modes and events in MW3 Season 5

Modes

  • Slam Deathmatch: Land epic WWE-themed wrestling moves to score for your team.
  • Arcade: Power weapons are placed on each map, and players drop powerful pickups on death.  Use these to compete in a mosh pit of modes.
  • COD Warrior: 3 teams square off in quick, fast-paced minigames. Each round is a new minigame with a new objective.
  • Fishfection (in-season):
  • Eliminated survivors become Infected fish. Infect everyone, or survive the game to win.
  • Paintball (in-season): Paintball weapons and ammunition with enhanced sliding movements. Defeat the enemy team. All weapons are one shot kills.
  • Defuse or Destroy (in-season): Defend or destroy the objective. No respawning.
  • Cyber Attack (in-season): Retrieve the EMP device and plant it near the enemy’s Data Center.

Events

  • WWE SummerSlam (July 31 to August 7
  • Conquest (August 7 to 14)
  • Echo Endo Live! (August 14 to 21)
  • Battle Beasts (August 21 to 28)
  • Emotional Overdrive (September 12 to 18)

Perk adjustments in MW3 Season 5

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  • Engineer Vest
    • Added a Lethal Equipment slot.
  • Gunner Vest
    • Added a Boots Perk slot.
  • Demolition Vest
    • Added a second Gear Perk slot.
  • CCT Comms Vest
    • Added a Tactical Equipment slot.
  • Overkill Vest
    • Added a Field Upgrade slot.
  • Ninja Vest
    • Added a Gloves Perk slot.
  • Assassin Vest
    • Added a Field Upgrade slot.
  • Gunslinger Vest
    • Added an extra Lethal Equipment to the equipped slot.
  • Mission Control Vest
    • Added a Boots Perk slot.
  • Modular Assault Rig Vest
    • Added a second Gear Perk slot.
  • Compression Carrier Vest
    • Added a Tactical Equipment slot.

Killstreak adjustment in MW3 Season 5

  • Score earned via Killstreaks will no longer contribute toward earning the next available Killstreak.

READ MORE: All new operator skins in Modern Warfare 3 and Warzone Season 5 Battle Pass