Follow our guide to know how to get Speaker’s Sight in Destiny 2 and the best Speaker’s Sight builds this season!
The Final Shape is Destiny 2’s latest major expansion. Not only was it a huge turning point in the game’s ongoing storyline, but it also introduced some powerful Exotic drops for the Warlock class.
One of these is the “Speaker’s Sight” helmet, a super-rare item that transforms your healing grenades into healing turrets.
What is Speaker’s Sight in Destiny 2?
The Speaker’s Sight is an Exotic head armor drop that lets you spawn a healing turret whenever you use a healing grenade.
Speaker’s Sight is exclusive to the Warlock class in Destiny 2, which can lead to some pretty broken combos if you build your Guardian correctly. That said, it’s one of the hardest loot drops in the game.
How to get Destiny 2 Speaker’s Sight
You’ll need to finish The Final Shape campaign on Legendary difficulty for a chance to choose between the Mataiodoxia chest armor and the Speaker’s Sight.
Alternatively, head to the Tower’s main plaza and reset your rank with Master Rahool for an Exotic cipher. This rare currency lets you buy Exotics from past expansions, and interacting with Rahool will allow you access to a wider selection.
Destiny 2 Speaker’s Sight best build
The Touch of Flame Solar aspect effectively doubles Cure and Restoration effects on Speaker’s Sight. Its versatility makes it a popular build for support-aligned Warlocks. But it’s not the only option.
Heat Rises also synergizes well with a bunch of Solar Warlock builds due to its stacking Cure bonus. So we’re using it as our Speaker’s Sight main aspect.
To maximize your healing and get lower cooldowns, use the following Aspects and Fragments with Speaker’s Sight!
ASPECT | EFFECT |
Heat Rises | Fire weapons, use grenades and melee attacks while gliding; consuming Healing Grenade grants 2x Cure within 9m |
Phoenix Dive | Cure x2 on yourself and allies within 9m; applies x2 Restoration and deals AOE damage when Heat Rises is active. |
FRAGMENTS | EFFECT |
Ember of Solace | Radiant and Restoration effects last 25% longer. |
Ember of Torches | Powered melee strikes grant Radiant to allies within 8m for 12 seconds if used with Ember of Solace. |
Ember of Empyrean | Solar kills extend Radiant and Restoration effects by 15 seconds. |
Ember of Benevolence | Healing, reviving and applying Radiant, Cure and Restoration buffs increases base grenade, melee and class ability regen for 6 seconds. |
This build lets you spawn a healing turret while granting AOE Cure and Restoration buffs to your entire fireteam.
These effects can last infinitely with Ember of Solace and Empyrean, which synergize with Torches and Benevolence when you need to go on the offensive.
Everything gets infinitely more powerful when Song of Flame is up, giving you quicker grenade cooldowns, more healing turrets, and Scorch.
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