Mobile Legends: Bang Bang has officially released patch 1.5.70, implementing a number of hero and gameplay changes that will better improve the experience for all players.
Here’s the full hero and gameplay patch note changes:
New and Revamped Heroes
Gloo
Hero Feature: Gloo, a mischievous troublemaker, is composed of mysterious creatures that merge together.
Read more about the hero and his abilities here.
Hero adjustments
Significant adjustments were made to the following heroes: Argus, Beatrix, Yve, Natalia, Martis, Estes, and Cyclops.
Argus
Attributes
- Reduced base physical attack and physical attack growth.
Passive – Warmonger
- First two basic attack’s damage increased from 85% physical Attack → 100% physical attack
- 3rd basic attack damage increased from 100% physical attack → 120% physical attack
- Increased the attack speed of enhanced basic attacks
- Slightly increased energy gained when dealing damage
- Slightly reduced the energy gained per second
- If an enhanced basic attack kills an enemy, the attack will no longer continue
Beatrix
Renner – basic attack
- Physical lifesteal gained increased from 50% → 80%
- Damage increased from 225+450% physical attack → 125+500% Physical Attack
Wesker – basic attack
- Physical lifesteal gained increased from 50% → 80%
- Decay ratio of damage dealt to the same target decreased from 50% → 40%
Bennett – basic attack
- Damage increased from 120+240% physical attack → 70+280% physical attack
- Slightly increased bullets’ flight speed
Nibiru – basic attack
- Damage increased from 26+52% physical attack → 15+60% physical attack
- Attack range increased from 4.1 → 4.3 yards
- Slightly increased attack backswing time
Yve
Skill 1 – Void Blast
- Damage per hit reduced from 200-375 +90% magic damage → 180-330 +80% magic power
Skill 2 – Void Crystal
- Each hit’s base damage reduced from 110-210 → 90-165
Ultimate – Real World Manipulation
- Tap damage reduced from 400-550 +120% magic power → 360-490 +110% magic power
- Base slide damage reduced from 130-210 → 105-165
- New effect: Yve now gains a large shield upon casting her ultimate (500-900 +150%). This shield lasts for three seconds after her ultimate ends, then disappears
- Increased response speed when attacking with her ultimate
- Slightly adjusted the perspective when using her ultimate
- Fixed an issue where the “hero lock mode” could prevent you from sliding when using the ultimate
- Improved the smoothness of movement following the ultimate, so that you can now move as usual once it ends
- Execration show off the best way to shutdown Roger
- A closer look at Omega Esports’ brilliant ‘Protect the Bruno’ strat
Natalia
Attributes
- HP Growth increased from 134 → 154
Passive – Assassin Instinct
- Enhanced basic attacks now mark targets. Only when the mark is triggered by the next enhanced basic attack will the target be silenced
- Silence duration increased from 0.6s → 1s
- Base damage of enhanced basic attacks decreased from 350 → 250
- Total physical attack bonus for enhanced basic attacks increased from 90% → 120%
Estes
Skill 1 – Blessing of the Moon Goddess
- Base immediate heal increased from 200-350 → 250-400
- Physical attack bonus when linked with allied heroes increased by 20%
- Magic power boost when linked with allied heroes increased by 10%
Cyclops
Skill 2 – Planets Attack
- Cooldown decreased from 14-11.5s → 14-10s
- Base damage decreased from 210-410 → 200-350
Martis
Skill 1 – Ashura Aura
- Cooldown decreased from 8-6s → 7-5s
Skill 2 – Mortal Coil
- Cooldown decreased from 10s → 8s
- Damage to minions increased from 75% → 100%
Fanny
Skill 1 – Tornado Strike
- Base damage increased from 260-460 → 280-480
Ling
Passive – Cloud Walker
- Extra lightness points regained upon walls increased from 5 → 6
Claude
- Attack speed and movement speed decreased from 2.5%-5% → 2%-4%
Battlefield Adjustments
- Adjusted heroes’ respawn time to be shorter in the first 20 minutes of a game, after which it grows in duration
- Adjusted the bonus rewards for ending an enemy’s streak
- Reward requirement decreased from killing an enemy who’s on a 4+ kill streak → killing an enemy who’s on a 2+ kill streak.
- Reward increase lowered from 60 → 40
- Reward cap increased from 300 → 400
- Reduction in gold rewards for the enemy when killed by them each time lowered from 30 → 20
- Rewards for assists lowered from 70% → 60% of the rewards for killing
- Gold rewards given to team upon killing the Lord lowered from 300 → 120 * 10 game duration (in minutes)
- Reduced the damage minions deal to bases by 50%
- To prevent abnormal lithowanderer behavior in certain situations, you can no longer use control effects against them
- Optimized how Chou’s passive builds
- Optimized the color of the mana values in Cecilion’s skill description, to make it easier to differentiate between mana bonuses and magic power bonuses
READ MORE: Even after her nerfs, Lolita had the highest win rate in March