Tekken 8, the latest installment in the iconic fighting game series, introduced a new feature that has stirred up quite a storm among its fanbase – the Tekken 8 battle pass.
The Tekken 8 battle pass system, called the Fight Pass, is similar to those you commonly find in live service games. It offers players a chance to earn exclusive rewards by completing daily and weekly missions during a specified period.
Besides the free track, there will be a paid track offering even more luxurious items and the ability to unlock Tekken Coins for use in the in-game store.
Bandai Namco has not revealed that specific details about the items players can earn through this system.
Katsuhiro Harada provides reason behind Tekken 8 battle pass
Game Director Katsuro Harada has spoken out about the decision to add the Tekken 8 battle pass, highlighting the changing landscape of game development and the increasing costs associated with creating and maintaining a game like Tekken 8.
Harada explained that the development costs for Tekken 8 were nearly three times higher than its predecessor, Tekken 7, emphasizing the need for ongoing support and updates to keep the game running smoothly.
Harada’s comments shed light on the challenges faced by game developers in today’s industry, where player expectations for continuous content updates and support clash with the rising costs of game development.
The introduction of the Tekken 8 battle pass system 8 is seen as a way for Bandai Namco to generate revenue to support the game’s longevity and ongoing updates.
While the addition of monetization features like the battle pass may initially raise concerns among fans, Harada’s explanation provides insight into the rationale behind these decisions.
As the gaming landscape continues to evolve, it’s important to understand the balancing act between providing engaging content and sustaining the financial viability of developing games.
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